Commit graph

18 commits

Author SHA1 Message Date
vandomej
0f09ea3165 Merge branch 'main' of clone.gloom.garden:puregarlic/ld58-collector into game-state-info 2025-10-06 13:27:21 -07:00
vandomej
26a6bf950a Game state readability progress 2025-10-06 12:20:16 -07:00
1f83933177
Fix TTS calls 2025-10-06 06:58:17 -07:00
79ca532d63
Merge branch 'wip_astra137' 2025-10-06 06:48:09 -07:00
89a7bc25d6
traditional late night major refactor 2025-10-06 06:37:49 -07:00
8ceeea97d7 wip: tts refactor, painting animations 2025-10-06 00:46:49 -07:00
vandomej
822336ab56 Implementing scene sequencing for game 2025-10-05 22:31:50 -07:00
vandomej
02a89aa068 Merge branch 'main' of clone.gloom.garden:puregarlic/ld58-collector into main-menu 2025-10-05 22:13:24 -07:00
c381dbdb08 Implement cursor, scenes for main menu and final score, and misc sfx 2025-10-05 23:30:26 -04:00
8a70071de5 Add collectors to scene (wihtout paddle animations being called) 2025-10-05 18:19:37 -04:00
523a18d29a Implement end of auction logic 2025-10-05 17:20:22 -04:00
a96ec6cc92 Implement core bidding loop (minus loss state and destroy painting) 2025-10-05 16:16:54 -04:00
0cd6bd6cd0 Implement turn manager and TTS responses 2025-10-04 22:36:33 -04:00
d2f5914acd Implement background art assets and basic audience_manager 2025-10-04 21:03:48 -04:00
fb361e8d4d Implement basic numpad architecture 2025-10-04 16:50:37 -04:00
cb51053572 Add basic gavel and bidding window functionality 2025-10-04 15:46:17 -04:00
183cb33b71 Add initial parameters to game_manager 2025-10-04 14:13:15 -04:00
3157950a6b Create main scene and initial game_manager 2025-10-04 13:46:01 -04:00