Create main scene and initial game_manager

This commit is contained in:
Dylan Shumway 2025-10-04 13:46:01 -04:00
parent 0ada13d595
commit 3157950a6b
3 changed files with 18 additions and 0 deletions

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game_manager.gd Normal file
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extends Node2D
var paintings_sold = 0
# tracker variables for bid markers, proposing bids happens between numpad and audience
var current_bid = 0
var final_bid = 0
var auction_open = false

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game_manager.gd.uid Normal file
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uid://b5tcsve1oo5ht

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main.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://dt4nq0nkmjiit"]
[ext_resource type="Script" uid="uid://b5tcsve1oo5ht" path="res://game_manager.gd" id="1_ig7tw"]
[node name="Node2D" type="Node2D"]
[node name="GameManager" type="Node2D" parent="."]
script = ExtResource("1_ig7tw")