No description
Find a file
2025-10-05 21:46:09 -07:00
assets Merge branch 'main' of clone.gloom.garden:puregarlic/ld58-collector 2025-10-05 20:33:38 -07:00
export add web export directory 2025-10-04 13:08:27 -07:00
paintings Add initial painting 2025-10-05 20:14:53 -07:00
.editorconfig Init commit 2025-10-04 12:10:45 -04:00
.gitattributes Init commit 2025-10-04 12:10:45 -04:00
.gitignore ignore everything in export directory 2025-10-04 13:16:39 -07:00
art_collector.gd Modifying sounds for communicability 2025-10-05 20:32:28 -07:00
art_collector.gd.uid Add collectors to scene (wihtout paddle animations being called) 2025-10-05 18:19:37 -04:00
art_collector.tscn Modifying sounds for communicability 2025-10-05 20:32:28 -07:00
audience_manager.gd Modifying sounds for communicability 2025-10-05 20:32:28 -07:00
audience_manager.gd.uid Implement background art assets and basic audience_manager 2025-10-04 21:03:48 -04:00
audience_manager.tscn Add collectors to scene (wihtout paddle animations being called) 2025-10-05 18:19:37 -04:00
bark_buttons.gd Implement auctioneer barks, paddle raising animations, and normal paddle sounds 2025-10-05 21:46:21 -04:00
bark_buttons.gd.uid Implement auctioneer barks, paddle raising animations, and normal paddle sounds 2025-10-05 21:46:21 -04:00
cursor_manager.gd Implement cursor, scenes for main menu and final score, and misc sfx 2025-10-05 23:30:26 -04:00
cursor_manager.gd.uid Implement cursor, scenes for main menu and final score, and misc sfx 2025-10-05 23:30:26 -04:00
cursor_manager.tscn Implement cursor, scenes for main menu and final score, and misc sfx 2025-10-05 23:30:26 -04:00
desk.gd Implement core bidding loop (minus loss state and destroy painting) 2025-10-05 16:16:54 -04:00
desk.gd.uid Implement background art assets and basic audience_manager 2025-10-04 21:03:48 -04:00
desk.tscn Modifying sounds for communicability 2025-10-05 20:32:28 -07:00
export_presets.cfg disable macos code signing 2025-10-04 13:15:51 -07:00
game_manager.gd Implement cursor, scenes for main menu and final score, and misc sfx 2025-10-05 23:30:26 -04:00
game_manager.gd.uid Create main scene and initial game_manager 2025-10-04 13:46:01 -04:00
gavel.gd Adjusting gavel animation player 2025-10-05 19:44:12 -07:00
gavel.gd.uid Add basic gavel and bidding window functionality 2025-10-04 15:46:17 -04:00
icon.svg Init commit 2025-10-04 12:10:45 -04:00
icon.svg.import Init commit 2025-10-04 12:10:45 -04:00
main.tscn Add the music 2025-10-05 21:20:52 -07:00
main_menu.tscn Implement cursor, scenes for main menu and final score, and misc sfx 2025-10-05 23:30:26 -04:00
menus.tres Implement cursor, scenes for main menu and final score, and misc sfx 2025-10-05 23:30:26 -04:00
numpad.gd fix numpad edge cases 2025-10-05 21:46:09 -07:00
numpad.gd.uid Add basic gavel and bidding window functionality 2025-10-04 15:46:17 -04:00
numpad_button.gd add keyboard clicking sounds 2025-10-04 19:52:52 -07:00
numpad_button.gd.uid Implement basic numpad architecture 2025-10-04 16:50:37 -04:00
NumpadButton.tscn add keyboard clicking sounds 2025-10-04 19:52:52 -07:00
project.godot Implement auctioneer barks, paddle raising animations, and normal paddle sounds 2025-10-05 21:46:21 -04:00
score_screen.tscn Implement cursor, scenes for main menu and final score, and misc sfx 2025-10-05 23:30:26 -04:00
theme.ogg Add the music 2025-10-05 21:20:52 -07:00
theme.ogg.import Add the music 2025-10-05 21:20:52 -07:00
turn_manager.gd Implement end of auction logic 2025-10-05 17:20:22 -04:00
turn_manager.gd.uid Implement turn manager and TTS responses 2025-10-04 22:36:33 -04:00
turn_manager.tscn Implement turn manager and TTS responses 2025-10-04 22:36:33 -04:00