ld58-collector/bark_buttons.gd

21 lines
577 B
GDScript

class_name BarkButtons extends Node2D
signal auctioneer_bark
@export var turn_manager: TurnManager
@export var bark_speed = 2.0
func _on_great_buy_button_down() -> void:
auctioneer_bark.emit()
turn_manager.speak("Great buy!")
func _on_investment_piece_button_down() -> void:
auctioneer_bark.emit()
turn_manager.speak("Investment piece!")
func _on_stunning_message_button_down() -> void:
auctioneer_bark.emit()
turn_manager.speak("Stunning message!")
func _on_innovative_artist_button_down() -> void:
auctioneer_bark.emit()
turn_manager.speak("Innovative artist!")