ld58-collector/score_screen.gd
Sebastian Benjamin 7af9aca2f5 Score screen logic
2025-10-05 21:47:02 -07:00

16 lines
430 B
GDScript

extends Node2D
func _ready() -> void:
win()
func win():
$MorshoReactManager/MorshoHappy.visible = true
$MorshoReactManager/MorshoAngry.visible = false
%WinLossAudioPlayer.stream = load("res://win.ogg")
%WinLossAudioPlayer.play()
func lose():
$MorshoReactManager/MorshoAngry.visible = true
$MorshoReactManager/MorshoHappy.visible = false
%WinLossAudioPlayer.stream = load("res://loss.ogg")
%WinLossAudioPlayer.play()