Score screen logic

This commit is contained in:
Sebastian Benjamin 2025-10-05 21:47:02 -07:00
parent df1d8c5015
commit 7af9aca2f5
9 changed files with 93 additions and 2 deletions

26
hotline_miami.gd Normal file
View file

@ -0,0 +1,26 @@
extends Node2D
@export var viewport_x_div: float
@export var viewport_y_div: float
@export var x_offset: float = 0.0
var sway_amplitude = 20
var sway_speed = 1.0
var tilt_amplitude = 0.1
var tilt_lerp_speed = 5.0
var time := 0.0
var base_position := Vector2.ZERO
func _ready():
var viewport_size = get_viewport_rect().size
base_position = Vector2(viewport_size.x / viewport_x_div + x_offset, viewport_size.y / viewport_y_div)
position = base_position
func _process(delta):
time += delta
var sway_offset = sin(time * sway_speed) * sway_amplitude
position.x = base_position.x + sway_offset
var sway_velocity = cos(time * sway_speed) * sway_speed
var target_rotation = clamp(sway_velocity * tilt_amplitude, -tilt_amplitude, tilt_amplitude)
rotation = lerp(rotation, target_rotation, delta * tilt_lerp_speed)

1
hotline_miami.gd.uid Normal file
View file

@ -0,0 +1 @@
uid://bmn6cds78753q

BIN
loss.ogg Normal file

Binary file not shown.

19
loss.ogg.import Normal file
View file

@ -0,0 +1,19 @@
[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://b5r5846lmi31v"
path="res://.godot/imported/loss.ogg-a53eed42c0a67db7c9fc2938cae26881.oggvorbisstr"
[deps]
source_file="res://loss.ogg"
dest_files=["res://.godot/imported/loss.ogg-a53eed42c0a67db7c9fc2938cae26881.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

16
score_screen.gd Normal file
View file

@ -0,0 +1,16 @@
extends Node2D
func _ready() -> void:
win()
func win():
$MorshoReactManager/MorshoHappy.visible = true
$MorshoReactManager/MorshoAngry.visible = false
%WinLossAudioPlayer.stream = load("res://win.ogg")
%WinLossAudioPlayer.play()
func lose():
$MorshoReactManager/MorshoAngry.visible = true
$MorshoReactManager/MorshoHappy.visible = false
%WinLossAudioPlayer.stream = load("res://loss.ogg")
%WinLossAudioPlayer.play()

1
score_screen.gd.uid Normal file
View file

@ -0,0 +1 @@
uid://cp71ivjeuuaaf

View file

@ -1,10 +1,13 @@
[gd_scene load_steps=4 format=3 uid="uid://bcnpjrwddi5h8"]
[gd_scene load_steps=6 format=3 uid="uid://bcnpjrwddi5h8"]
[ext_resource type="Theme" uid="uid://d2rlcffg7nguy" path="res://menus.tres" id="1_3r2db"]
[ext_resource type="Script" uid="uid://cp71ivjeuuaaf" path="res://score_screen.gd" id="1_cyy7t"]
[ext_resource type="Texture2D" uid="uid://cabsfveh1oc6i" path="res://assets/menus/final score/morshu-happy-large.png" id="1_juxjb"]
[ext_resource type="Texture2D" uid="uid://d24dlalqmr6r0" path="res://assets/menus/final score/morshu-anger-large.png" id="2_3r2db"]
[ext_resource type="Script" uid="uid://bmn6cds78753q" path="res://hotline_miami.gd" id="4_joumd"]
[node name="Node2D" type="Node2D"]
script = ExtResource("1_cyy7t")
[node name="Control" type="Control" parent="."]
layout_mode = 3
@ -37,9 +40,12 @@ horizontal_alignment = 1
vertical_alignment = 1
[node name="MorshoReactManager" type="Node2D" parent="."]
texture_filter = 1
position = Vector2(870, 360)
rotation = 0.20420352
scale = Vector2(2.5, 2.5)
script = ExtResource("4_joumd")
viewport_x_div = 1.5
viewport_y_div = 2.0
[node name="MorshoHappy" type="Sprite2D" parent="MorshoReactManager"]
texture = ExtResource("1_juxjb")
@ -47,3 +53,6 @@ texture = ExtResource("1_juxjb")
[node name="MorshoAngry" type="Sprite2D" parent="MorshoReactManager"]
visible = false
texture = ExtResource("2_3r2db")
[node name="WinLossAudioPlayer" type="AudioStreamPlayer" parent="."]
unique_name_in_owner = true

BIN
win.ogg Normal file

Binary file not shown.

19
win.ogg.import Normal file
View file

@ -0,0 +1,19 @@
[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://2g0mcrbwnkfc"
path="res://.godot/imported/win.ogg-925680d4a92658a999b17dd5ae4db057.oggvorbisstr"
[deps]
source_file="res://win.ogg"
dest_files=["res://.godot/imported/win.ogg-925680d4a92658a999b17dd5ae4db057.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4