diff --git a/ai_fighter/AI_Fight_Sim/.vsconfig b/ai_fighter/AI_Fight_Sim/.vsconfig index 0b1fc2f..b3c233d 100644 --- a/ai_fighter/AI_Fight_Sim/.vsconfig +++ b/ai_fighter/AI_Fight_Sim/.vsconfig @@ -2,12 +2,13 @@ "version": "1.0", "components": [ "Microsoft.Net.Component.4.6.2.TargetingPack", - "Microsoft.VisualStudio.Component.VC.14.34.17.4.x86.x64", + "Microsoft.VisualStudio.Component.Unreal.Workspace", + "Microsoft.VisualStudio.Component.VC.14.38.17.8.ATL", + "Microsoft.VisualStudio.Component.VC.14.38.17.8.x86.x64", "Microsoft.VisualStudio.Component.VC.Tools.x86.x64", - "Microsoft.VisualStudio.Component.Windows10SDK", + "Microsoft.VisualStudio.Component.Windows11SDK.22621", "Microsoft.VisualStudio.Workload.CoreEditor", "Microsoft.VisualStudio.Workload.ManagedDesktop", - "Microsoft.VisualStudio.Workload.NativeCrossPlat", "Microsoft.VisualStudio.Workload.NativeDesktop", "Microsoft.VisualStudio.Workload.NativeGame" ] diff --git a/ai_fighter/AI_Fight_Sim/AI_Fight_Sim.uproject b/ai_fighter/AI_Fight_Sim/AI_Fight_Sim.uproject index c9a63be..c3b8bc6 100644 --- a/ai_fighter/AI_Fight_Sim/AI_Fight_Sim.uproject +++ b/ai_fighter/AI_Fight_Sim/AI_Fight_Sim.uproject @@ -1,6 +1,6 @@ { "FileVersion": 3, - "EngineAssociation": "5.2", + "EngineAssociation": "5.5", "Category": "", "Description": "", "Modules": [ @@ -20,14 +20,6 @@ "TargetAllowList": [ "Editor" ] - }, - { - "Name": "VisualStudioTools", - "Enabled": true, - "MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/362651520df94e4fa65492dbcba44ae2", - "SupportedTargetPlatforms": [ - "Win64" - ] } ] } \ No newline at end of file diff --git a/ai_fighter/AI_Fight_Sim/Content/ThirdPerson/Blueprints/ThirdPersonController.uasset b/ai_fighter/AI_Fight_Sim/Content/ThirdPerson/Blueprints/ThirdPersonController.uasset index 9fa9611..abfb876 100644 --- a/ai_fighter/AI_Fight_Sim/Content/ThirdPerson/Blueprints/ThirdPersonController.uasset +++ b/ai_fighter/AI_Fight_Sim/Content/ThirdPerson/Blueprints/ThirdPersonController.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:bda4b459555682ac873ffb0e34de47fb7fb821094af179ae9b35efa136b3dfeb -size 790920 +oid sha256:7d177eab5233b377ed98cae4dce396e1c7e13ca59055a09aceb50ba57e7d9d83 +size 790179 diff --git a/ai_fighter/AI_Fight_Sim/Content/ThirdPerson/Maps/EVE.umap b/ai_fighter/AI_Fight_Sim/Content/ThirdPerson/Maps/EVE.umap index 35270c0..5280e47 100644 Binary files a/ai_fighter/AI_Fight_Sim/Content/ThirdPerson/Maps/EVE.umap and b/ai_fighter/AI_Fight_Sim/Content/ThirdPerson/Maps/EVE.umap differ diff --git a/ai_fighter/AI_Fight_Sim/Source/AI_Fight_SimEditor.Target.cs b/ai_fighter/AI_Fight_Sim/Source/AI_Fight_SimEditor.Target.cs index c2c0e4a..64e6818 100644 --- a/ai_fighter/AI_Fight_Sim/Source/AI_Fight_SimEditor.Target.cs +++ b/ai_fighter/AI_Fight_Sim/Source/AI_Fight_SimEditor.Target.cs @@ -8,7 +8,9 @@ public class AI_Fight_SimEditorTarget : TargetRules public AI_Fight_SimEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; - DefaultBuildSettings = BuildSettingsVersion.V2; + DefaultBuildSettings = BuildSettingsVersion.V5; + CppStandard = CppStandardVersion.Cpp20; + IncludeOrderVersion = EngineIncludeOrderVersion.Latest; ExtraModuleNames.AddRange( new string[] { "AI_Fight_Sim" } ); }