Fixing linux based paths
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1 changed files with 2 additions and 2 deletions
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@ -28,7 +28,7 @@ use uuid::Uuid;
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use self::neural_network_utility::{crossbreed, major_mutation};
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const BASE_DIR: &str = "..\\Simulations";
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const BASE_DIR: &str = "../Simulations";
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const POPULATION: usize = 200;
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const NEURAL_NETWORK_INPUTS: usize = 22;
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@ -57,7 +57,7 @@ const SIMULATION_ROUNDS: usize = 5;
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const SURVIVAL_RATE_MIN: f32 = 0.1;
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const SURVIVAL_RATE_MAX: f32 = 0.9;
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const GAME_EXECUTABLE_PATH: &str =
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"..\\Linux_Static_Library\\AI_Fight_Sim\\Binaries\\Linux\\AI_Fight_Sim";
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"../Linux_Static_Library/AI_Fight_Sim/Binaries/Linux/AI_Fight_Sim";
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// Here is the folder structure for the FighterNN:
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// base_dir/fighter_nn_{fighter_id}/{generation}/{fighter_id}_fighter_nn_{nn_id}.net
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