22 lines
652 B
GDScript
22 lines
652 B
GDScript
extends Node2D
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var nakama_client: NakamaClient
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var nakama_session: NakamaSession
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var nakama_socket: NakamaSocket
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func _ready() -> void:
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attempt_auth()
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func _process(delta: float) -> void:
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pass
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func attempt_auth() -> void:
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nakama_client = Nakama.create_client("defaultkey", "127.0.0.1", 7350, "http")
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nakama_session = await nakama_client.authenticate_device_async(OS.get_unique_id())
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nakama_socket = Nakama.create_socket_from(nakama_client)
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var connected: NakamaAsyncResult = await nakama_socket.connect_async(nakama_session)
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if connected.is_exception():
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print("An error occured: %s" % connected)
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return
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print("Oh baby we're ready.")
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