diff --git a/server/game-modes/battle-royale/game-loop.go b/server/game-modes/battle-royale/game-loop.go index 3b7e136..d403703 100644 --- a/server/game-modes/battle-royale/game-loop.go +++ b/server/game-modes/battle-royale/game-loop.go @@ -53,7 +53,6 @@ func RespondToInput(lobbyState *MatchState, messages []runtime.MatchData, logger // Set a flag to cancel death if the player survives all ticks if playerSurvives { lobbyState.presences[msg.GetSessionId()].stageState.cancelDeath = true - } } } }