ld58-collector/score_screen.tscn

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[gd_scene load_steps=4 format=3 uid="uid://bcnpjrwddi5h8"]
[ext_resource type="Theme" uid="uid://d2rlcffg7nguy" path="res://menus.tres" id="1_3r2db"]
[ext_resource type="Texture2D" uid="uid://cabsfveh1oc6i" path="res://assets/menus/final score/morshu-happy-large.png" id="1_juxjb"]
[ext_resource type="Texture2D" uid="uid://d24dlalqmr6r0" path="res://assets/menus/final score/morshu-anger-large.png" id="2_3r2db"]
[node name="Node2D" type="Node2D"]
[node name="Control" type="Control" parent="."]
layout_mode = 3
anchors_preset = 0
offset_right = 1280.0
offset_bottom = 720.0
[node name="ColorRect" type="ColorRect" parent="Control"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.18431373, 0.09411765, 0.10980392, 1)
[node name="RichTextLabel" type="RichTextLabel" parent="Control"]
layout_mode = 1
anchors_preset = 4
anchor_top = 0.5
anchor_bottom = 0.5
offset_left = 64.0
offset_top = -175.0
offset_right = 545.0
offset_bottom = 175.0
grow_vertical = 2
theme = ExtResource("1_3r2db")
text = "placeholder"
horizontal_alignment = 1
vertical_alignment = 1
[node name="MorshoReactManager" type="Node2D" parent="."]
position = Vector2(870, 360)
rotation = 0.20420352
scale = Vector2(2.5, 2.5)
[node name="MorshoHappy" type="Sprite2D" parent="MorshoReactManager"]
texture = ExtResource("1_juxjb")
[node name="MorshoAngry" type="Sprite2D" parent="MorshoReactManager"]
visible = false
texture = ExtResource("2_3r2db")