ld58-collector/main.tscn

36 lines
1.5 KiB
Text

[gd_scene load_steps=7 format=3 uid="uid://dt4nq0nkmjiit"]
[ext_resource type="Script" uid="uid://b5tcsve1oo5ht" path="res://game_manager.gd" id="1_ig7tw"]
[ext_resource type="Texture2D" uid="uid://cvqsf1nlfqwpr" path="res://assets/background/background.png" id="1_lquwl"]
[ext_resource type="PackedScene" uid="uid://bohp0o2smdkwe" path="res://desk.tscn" id="2_0xm2m"]
[ext_resource type="Texture2D" uid="uid://cpj3xw8js3h3" path="res://assets/chairs/chairs_back.png" id="2_7mycd"]
[ext_resource type="Texture2D" uid="uid://d03ot1f34pyhu" path="res://assets/chairs/chairs_front.png" id="3_272bh"]
[ext_resource type="Script" uid="uid://b1p0muntqup8a" path="res://audience_manager.gd" id="6_7mycd"]
[node name="Node2D" type="Node2D"]
[node name="Background" type="Sprite2D" parent="."]
position = Vector2(640, 360)
texture = ExtResource("1_lquwl")
[node name="Chairs" type="Node2D" parent="."]
[node name="ChairsBack" type="Sprite2D" parent="Chairs"]
position = Vector2(640, 360)
texture = ExtResource("2_7mycd")
[node name="ChairsFront" type="Sprite2D" parent="Chairs"]
position = Vector2(640, 360)
texture = ExtResource("3_272bh")
[node name="GameManager" type="Node2D" parent="."]
script = ExtResource("1_ig7tw")
[node name="Desk" parent="." instance=ExtResource("2_0xm2m")]
[node name="AudienceManager" type="Node2D" parent="." node_paths=PackedStringArray("desk", "timer")]
script = ExtResource("6_7mycd")
desk = NodePath("../Desk")
timer = NodePath("BidDelayTimer")
[node name="BidDelayTimer" type="Timer" parent="AudienceManager"]