ld58-collector/turn_manager.gd
2025-10-06 06:58:17 -07:00

72 lines
1.8 KiB
GDScript

class_name TurnManager extends Node2D
signal timer_timeout
@export var turn_timer := 7.0
@export var _tts_number_speed := 7.0
@export var _tts_sentence_speed := 5.0
@export var tts_volume := 75
@export var tts_pitch := 1.0
@export var desk: Desk
@export var captions: CaptionLabel
var timer: Timer
@export var audience_manager: AudienceManager
var _voices := DisplayServer.tts_get_voices_for_language("en")
func _ready() -> void:
audience_manager.ask_accepted.connect(_handle_ask_accepted)
desk.numpad.ask_proposed.connect(_speak_ask_proposed)
timer = desk.numpad.reminder_timer
timer.wait_time = turn_timer
desk.numpad.reminder_timer.timeout.connect(_handle_reminder_timer_timeout)
print('voices available: ', _voices.size())
func speak_number(text: String) -> void:
captions.display_caption(text)
if not _voices.is_empty():
DisplayServer.tts_speak(text, _voices[0], tts_volume, tts_pitch, _tts_number_speed)
func speak_sentence(text: String) -> void:
captions.display_caption(text)
if not _voices.is_empty():
DisplayServer.tts_speak(text, _voices[0], tts_volume, tts_pitch, _tts_sentence_speed)
func speak_bark(text: String, speed: float) -> void:
captions.display_caption(text)
if not _voices.is_empty():
DisplayServer.tts_speak(text, _voices[0], tts_volume, tts_pitch, speed)
func _speak_ask_proposed(amount):
var speech_variance = randf()
if speech_variance < 0.45:
speak_number('%s' % [amount])
elif speech_variance > 0.45 and speech_variance < 0.65:
speak_number('Do I hear %s?' % [amount])
elif speech_variance > 0.65 and speech_variance < 0.8:
speak_number('%s, anybody?' % [amount])
else:
speak_number('Can I get a %s?' % [amount])
func _handle_ask_accepted():
timer.start()
func _handle_reminder_timer_timeout() -> void:
timer_timeout.emit()
func end_turn() -> void:
timer.stop()
func restart_turn() -> void:
timer.start()