[remap]

importer="wav"
type="AudioStreamWAV"
uid="uid://db67ob7kkhsc0"
path="res://.godot/imported/failed-round.wav-11bf6cf03896386b908cad8ea4dbe98a.sample"

[deps]

source_file="res://assets/game sfx/failed-round.wav"
dest_files=["res://.godot/imported/failed-round.wav-11bf6cf03896386b908cad8ea4dbe98a.sample"]

[params]

force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2
